package uitest 
{
	import iscript.uiFramework.baseShape.Ball;
	import iscript.uiFramework.components.UIComponent;

	public class Balls extends UIComponent
	{
		
		private var  ball:Ball;
		private var  r:Number;
		private var  c:uint
		public function Balls() 
		{
	 
		}
		
		override protected function initialize():void 
		{
			ball = new Ball(Math.random()*50, Math.random()*0xFFFFFF)
			//ball = new Ball(30, Math.random()*0xFFFFFF)
			ball.x +=  ball.width / 2;
			ball.y +=  ball.height/2
			addChild(ball);
			super.initialize();
		}
		
		
		
		
		
	}

}